For the record, I am about as home on a farm as George W. would be at Mensa. My three year-old son knows more about flora and fauna than I do, a fact he reminds me of during his many attempts to educate me. It was from his lips that I learned that the little yellow dandelions and the white, fluffy ones are actually the same plant at different points in its life cycle. Organic life baffles me. How so many nonstandard components so loosely arranged could ever function in a structured, productive way is nothing short of terrifying.
Video games, however, make me feel more at home, and Portal 2 is a goodun. You don’t really need me to tell you that. The game’s been out for weeks and been receiving almost universally good press. I’d just like to take a minute to marvel at the game’s success in telling layered, emotional story involving a moderately sized cast of characters, using little more than occasional answering machine messages. That’s some writing they got going on there at Valve.
I’m told the game proper only really comes into its own during the co-operative campaign, but due to the recent PSN outage and a solemn oath I made to a PS3-owning friend of mine I cannot report on it. What I can report is that it’s really hard to write with fireworks going off right by my ear. Seriously guys. It’s Saturday as I’m writing this. Save some for the actual occasion.
That kind of got away from me there. Anyway, the new Portal is good, can’t wait to try the co-op, and I played it on a Macbook Pro. To be honest, the latter of those clauses is probably the most profound.
Ja.